The Greener App wasn't built in a day! This documentation page shows all of the different steps that we took throughout the course to ideate, design, test, and improve our application through various stages. This section is designed for collaborators so that they can access our ressources. From start to finish, we've broken down the process below.
Greener is deeply attached to the 2nd sustainable development goal
"Hunger". To be more precise, we tried to worked on this topic
"Increase small scall food producers income".
At
first, we asked the following question "How to leverage AI to aid
small farmers in developing countries to optimise their crops ?".
While trying to answer it, we layed the foundations for Greener.
Here you will find our first prototype of the project including
the target persona and the UX storyboard.
When a picture of a sick crop is sent to Greener servers, it is
processed by the AI which will analyze patterns to predict with
over 90% confidence level the pest affecting the plant.
The AI is trained on a dataset and is improving as
users send new pictures. The data is sent to the servers and
analyzed by deep neural networks that will come up with a
probability and a disease name. The AI is > 90% certain that this
is the disease affecting the plant and gives the answer instantly.
The AI uses classification to identify the patterns left by the
pests or disease on the plant leaves. Colors, forms, shapes,
regularity, … are analyzed.
You will find here more information about the technology we use for the algorithm
Given that farmers in isolated areas have increased access to the
internet and therefore to the tools it can provide, we decided to
create a mobile application that targeting this user group.
During our research, we found that there is a need for
farmers to gain access to precise advice that will save them
significant amounts of crop loss, especially in crops diseases
detecting. Meanwhile, services like ours allow for the
democratization of the access to knowledge by providing low-cost
video training so that farmer's learn best practices from experts.
Therefore, overall the goal of the project is to
empower agriculturers to optimise their crops with accessible,
high-tech solutions at the lowest cost possible.
We started using Figma to build layouts that outline the specific
size and placement of structural elements and app features.
We have focused on our "scan" feature which allows users to
take/upload a photo of their crops so as to detect and verify the
diseases that may occurred. Then, we add more features such as the
possibility of searching one specific disease by their name and
the possibility of downloading the according treatment videos.
In order to get end-users' feedback more easily, we made up our
own mockups to demonstrate our concepts. It is a medium-fidelity
representation of our project which is designed through Figma
website. For the interface, we decided to focus on the aspect of
"user-friendly" as our potential users may not be familiar with
technology or be afraid of the "advanced app" concept. So the
application must be easy to use but fully functional using AI
technology at the same time.
If you are curious, click
here
to see our users' feedback on Notion.
Below you will find our first mockup.
Below you will find our second (revised) mockup.
Anna Abreu
"Data enthusiast and always on the move. I love experiencing
different environments and making my comfort zone a little bit
broader."
Amanda Chang
"Taiwanese-American student from the United States with a passion for Marketing and Graphic Design."
Léo Couder
"A tech savvy master's degree student aspiring data scientist. I
am all about learning new skills, living new experiences and
meeting people."
Mingzi Rao
"DMDS student at emlyon business school, a northern Chinese girl
who loves singing, dancing and is always down for a good movie
night."
Zexu Li
"Hi, I come from Yunnan, China. Empathy is the one of the most
important principles for me. I usually like to be helpful,
hoping that love is the main theme in the future world."